Showing posts with label PS4. Show all posts
Showing posts with label PS4. Show all posts
Wednesday, January 27, 2016
Sony moves PlayStation business to Silicon Valley
SAN FRANCISCO, California — Sony announced Tuesday it is moving its PlayStation business to Silicon Valley and consolidating its game console offerings under one roof.
The Japanese entertainment and consumer electronics giant said that as of April, its PlayStation hardware, software and online businesses will be unified in a new company called Sony Interactive Entertainment.
The freshly formed company will bring together Sony Computer Entertainment and Sony Network Entertainment International and be based in the northern California city of San Mateo.
“By integrating the strengths of PlayStation’s hardware, software, content and network operations, SIE will become an even stronger entity, with a clear objective to further accelerate the growth of the PlayStation business,” said Sony Computer Entertainment global chief executive Andrew House.
Units being consolidated include the one working on virtual reality head gear synched to PlayStation and the teams handling streaming music, television and online game play.
PlayStation consoles have been a bright spot for Sony, with the latest generation far outselling rival Xbox One and Wii U consoles fielded by Microsoft and Nintendo, respectively.
PlayStation 4 has seen the fastest and strongest adoption since the first generation of the video game console was introduced in late 1994, according to Sony Computer Entertainment (SCE).
Some 30.2 million PS4 consoles were sold worldwide as of November 22, SCE announced late last year.
PS4 and Xbox One were both released in 2013.
SCE was established in late 1993 and released the first PlayStation video game system in Japan a year later.
,
source: interaksyon.com
Thursday, November 26, 2015
Sony’s PlayStation 4 sales top 30 million consoles
TOKYO — Sony Corp on Wednesday said sales of its PlayStation 4 video game console exceeded 30.2 million units as of Nov. 22, as global price cuts ahead of the year-end holiday season bolstered demand.
The PlayStation 4, which went on sale in late 2013, has been Sony’s fastest-selling game console, the Japanese electronics manufacturer said. It hit sales of 20 million consoles in March.
The console helped Sony book its highest second-quarter operating profit in eight years.
source: interaksyon.com
Friday, October 9, 2015
Sony cuts prices for PlayStation 4
TOKYO — Sony Corp said it was cutting the price of its PlayStation 4 videogame console to around $350 from $400 to boost sales ahead of the year-end holiday season.
Thursday’s announcement follows similar price cuts of the console in Asia, including its home market Japan, and adds pressure on rival Microsoft Corp, whose Xbox One system has lagged the PlayStation 4 in global sales.
Videogames, along with sensors, have helped lead a turnaround at Sony which is still struggling with weak smartphone and TV sales.
In July, Sony raised its full-year operating income forecast for its game and network services division to 60 billion yen ($501.3 million) from a previous 40 billion yen, due to solid PlayStation demand.
source: interaksyon.com
Friday, January 17, 2014
PS4 and Xbox One fuel videogame sales
SAN FRANCISCO — NPD Group reported Thursday that new consoles from Sony and Microsoft powered a winning holiday season for the videogame industry in the United States.
“The newest consoles from Microsoft and Sony are off to a tremendous start,” said NPD analyst Liam Callahan.
“Xbox One led consoles sales in December, while PlayStation 4′s two-month total makes it the best selling console during the two-month launch window.”
The rival consoles were released in November and eagerly snapped up by players.
Nintendo’s Wii U consoles also fared well during the holidays, with December logging its best monthly sales since its release about 13 months earlier, Callahan said.
Videogame hardware sales more than offset a 17 percent drop in sales of game software to $1.31 billion in December, according to NPD.
For the full year, game software sales were down 11 percent from 2012 to $6.34 billion. One reason for the drop was said to be that fewer titles were released.
US videogame hardware sales for the December holiday period were $1.37 billion, a 28 percent rise over the same period a year earlier, NPD reported
Videogame hardware sales for the year tallied $4.26 billion, up five percent from the $4.04 billion logged in 2012.
When factoring in money spent on game rentals, downloadable content, micro-transactions, mobile “apps,” play at social networks, subscriptions, and used game sales, nearly $2.4 billion was spent on games in December, according to NPD.
NPD ranked “Grand Theft Auto V,” published by Take 2 Interactive Software, as last year’s top-selling videogame.
Electronic Arts’ military shooter title “Battlefield 4″ was the second most popular game with buyers, with France-based Ubisoft’s “Just Dance 2014″ taking third spot.
The latest installment of the beloved “Call of Duty” franchise was the best selling game in the United States in December, according to the industry tracker.
It was the fifth consecutive month of rising overall US sales in the videogame industry.
source: interaksyon.com
Thursday, February 21, 2013
Sony bills PS4 console as gaming’s future
NEW YORK — Sony unveiled a new generation PlayStation 4 system Wednesday and laid out its vision for the “future of gaming” in a world rich with mobile gadgets and play streamed from the Internet cloud.
At a press event in New York, computer entertainment unit chief Andrew House said PS4 “represents a significant shift from thinking of PlayStation as a box or console to thinking of the PlayStation 4 as a leading place for play.”
Absent from the Sony event was mention of what plans the company had regarding films, music, television shows and other digital content offered on the PS4.
In a move that was not lost on observers, there was no glimpse of a PlayStation 4 at the launch event.
“It was odd that Sony did not show a physical device,” said Gartner consumer technologies research director Brian Blau.
“These days, people love beautiful devices, especially because of Apple.”
Sony spoke ambiguously about the device, leaving much to the imagination during a two-hour presentation aimed primarily at gamemakers and players.
“They don’t want to give it all away, which is the nature of the industry,” Blau said. “Sony was really trying to get developers excited about what is going on.”
PS4 was designed to get to know players, ideally to the point of being able to predict which games people will buy and have them preloaded and ready to play.
It also allows to gameplay to be broadcast in real time, letting friends virtually peer over one another’s shoulders and gamemakers act as “directors” guiding players along.
Sony has also given a green light to building “the most powerful network for gaming in the world,” according to David Perry, chief of the Gaikai cloud gaming company that Sony purchased last year.
Gaikai specializes in letting people play videogames streamed from the Internet “cloud” instead of buying titles on disks popped into consoles or computers.
“By combining PlayStation 4, PlayStation Network and social platforms, our vision is to create the first social network with meaning dedicated to games,” Perry said during the event.
He spoke of letting people access and play videogames on the Internet using PS4, smartphones, tablets or PS Vita handheld devices.
“We are exploring opportunity enabled by cloud technology with a long-term vision of making PlayStation technology available on any device,” Perry said.
“This would fundamentally change the concept of game longevity, making any game new or old available to get up and running on any device, anywhere.”
Sony needs to adapt to changing lifestyles while not alienating videogame lovers devoted to its hardware.
Low-cost or free games on smartphones or tablet computers are increasing the pressure on videogame companies to deliver experiences worth players’ time and money.
A PlaySation App will let iPhones, iPads or Android-powered smartphones or tablets be used as “second screens” augmenting play taking place on televisions connected to PS4 consoles, according to Sony.
Sony said the PS4 would hit the market in time for the year-end holiday season but did not provide details.
New-generation consoles are typically priced in the $400 to $500 range, and blockbuster game titles hit the market at $60 each.
Using Gaikai streaming technology to let people play PlayStation 3 titles on PS4 hardware was likely aimed at calming worries that fans switching to the new system would be forced to give up beloved older games, according to Blau.
He was unimpressed by word the PS4 would integrate with Facebook, saying that “pretty much everyone else” already has hopped on the trend of syncing with the leading social network.
“I’m a little worried about their integration of social,” Blau said. “You would think that a company like Sony would have lots of experience in exposing users to social mechanisms, and I didn’t see that today.”
He referred to the PS4 as evolutionary rather than revolutionary.
“Sony believes the future will be like the past and has built the game console to prove it,” Forrester analyst James McQuivey said in a blog post.
“While the technology that goes into the console is definitely of the future, the idea behind the PS4 is rooted firmly in the past,” McQuivey continued. “Specifically, the PS4 yearns for a glory day of gaming.”
Sony shares fell in the wake of the presentation, ending down 1.77 percent at 1,331 yen on Tokyo’s Nikkei index.
Ratings agency Fitch meanwhile warned the new gadget was unlikely to turn the firm’s fortunes around.
It was “unlikely to be Sony’s savior,” Fitch Ratings said, noting the company lost money on the PS3 for the first several years after its launch until production costs fell.
“The competitive nature of the market may also constrain profitability,” the agency said in a note Thursday.
“The key to the product’s success will be price, timing, content and how it compares with the yet-to-be-announced next generation Xbox. None of these details are currently available.”
source: interaksyon.com
Sony unveils new PlayStation 4 console
NEW YORK — Sony Corp unveiled its first video game console in seven years on Wednesday that will let users stream and play video games hosted on servers, hoping the move will help stem user losses, pre-empt the next version of Microsoft’s Xbox and propel it back to the top of the videogame hardware industry.
The company revealed its PlayStation 4 console, which will succeed the PlayStation 3, at a flashy event in New York with game developers like Ubisoft and Activision Blizzard in attendance.
Sony said the console would be available for the holiday 2013 season. It did not immediately disclose pricing.
The console will be up against the next version of the industry-leading Xbox console, which is expected later this summer.
The controller on the new console dubbed “DualShock 4″ will have a touch pad, Mark Cerny, lead system architect on PlayStation 4, said.
Sony purchased U.S. cloud-based gaming company Gaikai for $380 million in July. Using that technology, the new console will offer a cloud-gaming service, the company said.
The 8GB PlayStation 4, which has been in development for the last five years, can also instantly stream game content from the console to Sony’s handheld PlayStation Vita through a feature called “Remote Play,” the company said.
Sony has also revamped the user interface on the new console that keeps tabs on user preferences and added social networking features.
Sony’s announcement comes amid industry speculation that Microsoft is set to unveil the successor to its Xbox 360 later this summer. The market-leading Xbox 360 beats the seven-year-old PlayStation 3′s online network with features such as voice commands on interactive gaming and superior connectivity to smartphones and tablets.
Gaining a lead over Microsoft’s Xbox and Nintendo Co Ltd’s new Wii U could help Sony revive an electronics business hurt by a dearth of hit gadgets, a collapse in TV sales and the convergence of consumer interest around tablets and smartphones built by rivals Apple Inc and Samsung Electronics Co Ltd.
Tablets and smartphones already account for around 10 percent of the $80 billion gaming market. Those mobile devices, analysts predict, will within a few years be as powerful as the current slew of game-only consoles.
After six years, Sony PlayStation sales are just shy of Xbox’s 67 million installed base and well behind the 100 million units of Wii sold by Nintendo, according to analysts.
source: interaksyon.com
Tuesday, January 1, 2013
Rumors of Playstation 4 fly as Sony announces phaseout of PS2
TOKYO — Japanese electronics giant Sony said it has stopped producing its PlayStation 2 consoles in Japan, fuelling online rumors a PlayStation 4 is in the pipeline.
Since launching in 2000 the PlayStation 2 (PS2), which has a DVD player, has sold more than 150 million units worldwide, making it the best selling console of all time and was so popular it outsold the its replacement for the first three years.
Shipments have been “completed” for the hardware of PS2, the Japanese website of Sony Computer Entertainment Inc. said with no further comment. The firm did not say what its plans were for production in other parts of the world.
Software for the console is expected to continue being produced.
The announcement sent gamers posting messages online, with some surprised the PS2 was still being made.
The news has sparked rumours that embattled Sony, which has been hit by falling sales owing to the popularity of games on smartphones, is planning a PlayStation 4, more than six years since launching the PS3.
source: interaksyon.com
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