Showing posts with label Wearable Gadgets. Show all posts
Showing posts with label Wearable Gadgets. Show all posts
Friday, February 20, 2015
Sony steps up in wearable space with SmartEyeglass
SAN FRANCISCO — Sony on Tuesday began taking orders for SmartEyeglass Internet-linked eyewear, moving ahead in the market as Google steps back to revise its Glass strategy.
The offering from the Japanese consumer electronics comes amid growing interest in wearable computing, but also questions about whether consumers will warm to connected eyewear.
SmartEyeglass connects with smartphones and then superimposes text, images or other information onto whatever real scene is in view.
A version of the eyewear tailored for software developers will be available in Japan, Germany, Britain, and the United States on March 10. The price in the US will be $840. In Europe it will be 670 plus applicable taxes.
SmartEyeglass for enterprises will also be available in March in France, Italy, Spain and elsewhere.
Along with the hardware, Sony will release an upgraded software development kit “to tap into the ingenuity of developers to improve upon the user experience that the SmartEyeglass provides.”
Sony is encouraging software makers to develop fun, hip, or functional applications for SmartEyeglass so people will be enticed to buy the eyewear on track for commercial release in 2016
Sony said that it “has its eyes set on the future of wearable devices and their diversifying use cases, and it hopes to tap into the ingenuity of developers to improve upon the user experience that the SmartEyeglass provides.”
Sony said it sees a wide range of uses for the eyewear, beyond the obvious display of information at eye level without having to turn attention to another device.
It sees “considerable implications for AR (augmented reality), which holds great potential in the domain of professional use as well, such as when giving instructions to workers at a manufacturing site or when transmitting visual information to security officers about a potential breach,” the Sony statement said.
Google Glass sidelined
Google in January halted sales of its Internet-linked eyewear Glass but insisted the technology would live on in a future consumer product.
The technology titan put brakes on an “explorer” program that let people interested in dabbling with Glass buy eyewear for $1,500 apiece.
Glass became available in the United States in early last year to anyone with the money and desire to become an “explorer.” The Glass test program was later expanded to Britain.
Instead of being part of the Google X lab working on innovations such as self-driving cars, the Glass team became a separate unit.
Microsoft last month introduced HoloLens eyewear that may hit a sweet spot between Google Glass and virtual reality headgear, immersing users in a mesmerizing world of augmented reality holograms.
Microsoft executives said the holographic capabilities built into Windows 10 operating software — to be released late this year — would open doors for developers to augment tasks from complex surgery to motorcycle design.
source: interaksyon.com
Tuesday, February 10, 2015
In Japan, happiness is… wearable sensors?
TOKYO, Japan — It is a problem that has defeated generations of philosophers, poets and painters, but one Japanese company thinks it has come up with a way of knowing for sure if people are happy.
Hitachi High Technologies, a subsidiary of ovens-to-trains conglomerate Hitachi, says its new happiness measuring device will let bosses know if they run a happy office — or if their employees are secretly bored at work.
The company has developed a credit-card size wearable device loaded with sensors that determine where the wearer is and whether he or she is sitting, standing, typing or nodding.
It also records who is talking to whom and for how long, among other activities.
The data is then sent back to a base unit, which calculates the happiness of the group as a whole by comparing the patterns of activity with pre-determined patterns from groups who report being… well, happy.
Hitachi says the idea behind the system is to help employers find ways that can increase the group’s happiness, thereby improving their productivity.
The system, which cannot be used to measure an individual’s state of mind, will go on sale in Japan in April, with each measuring tag costing 100,000 yen ($840) a year.
source: interaksyon.com
Friday, January 10, 2014
Wearable gadgets not ready for prime time, tech watchers say
LAS VEGAS — Despite the hoopla, wearable gadgets like wristwatches for checking your text messages or eyeglasses that capture video are unlikely to make a splash with consumers anytime soon, given the clumsy designs, high prices and technological constraints of many of the current offerings.
That is the conclusion drawn by many industry executives and analysts who trolled the vast exhibition halls of the Consumer Electronics Show in Las Vegas this week.
Most of the wearable products on display at the industry’s premier showcase looked like awkward attempts to shoehorn technology into new forms without an original or compelling benefit for the wearer, skeptics say.
Stacy Rasgon, a semiconductor analyst at Bernstein, spent a day at CES busily snapping photos of every fitness band, watch and other wearable device he came across.
“I have 20 different photos, but if I look at the pictures I couldn’t tell you which product is from which vendor. They all look the same,” Rasgon said. “Wearables sound like a great idea and there’s going to be a lot of experimentation. People are throwing spaghetti against the wall to see what sticks.”
Sony Corp, Samsung Electronics Co Ltd and Qualcomm Inc showed off new or recently launched smartwatches, most of which act as extensions to cellphones, letting users check messages and appointments. Wristbands – like the popular Fitbit that tracks physical activity – also accounted for a big chunk of the devices on display at CES.
“For wearables to finally match up with the hype, (they have) to be a true solution, where it isn’t about the technology – it’s about what the technology enables you to do, something you couldn’t do before,” said Mike Bell, the senior executive leading Intel Corp’s wearables push.
“The function, form and experience have to be as important as the parts you slap inside,” he said.
Intel this week unveiled its take on wearables that Bell believes serve a clear purpose and could catch on, including prototype earbuds with a built-in heart rate monitor that changes the music on a smartphone to keep pace with a workout. It also announced a collaboration with luxury department store Barneys New York to develop smart bracelets intended to look like they were dreamed up by a fashion designer – not an engineer.
The wearables mania gripping the industry is in part a response to slowing smartphone and tablet markets. After growing 39 percent in 2013, global smartphone shipments are forecast to expand by just 18 percent annually through 2017, with prices steadily falling, according to market research firm IDC. Tablet shipments are seen up 22 percent this year, compared with 54 percent in 2013.
Tech executives say many consumers are intrigued by the potential for wearable gadgets, but they are also cautious. A survey by research company Yankee Group in December found less than 10 percent of respondents planned to pay $200 or more for a fitness wellness device.
A survey by Wakefield Research, commissioned by U.S. cloud-services company Citrix Systems, last November found 91 percent of respondents were excited about wearables, but 61 percent said they had no plans to purchase one.
Simon Randall, whose British-based OMG Life Plc makes a wearable camera called Autographer, is not surprised. He recalls the lukewarm reception when Nokia, his employer at the time, introduced camera-phones more than a decade ago.
“New things take time to be broadly adopted but if there’s an intrinsic benefit at the heart of them they’ll prosper,” Randall said.
Haute couture
Samsung’s $300 Galaxy Gear may have had the biggest launch of any wearable so far – but it was panned by reviewers. It shipped an estimated 800,000 of the watches in the two months since it was introduced in September, a figure that pales in comparison to the millions its smartphones manage.
Some experts said Apple may have the best chance of developing a gadget that will propel the wearable category into prime time, given its track record in consumer devices.
“2014 will be more a year of attempts than of successful products. And for a lot of manufacturers it will be a matter of waiting to see what Apple does,” said Carolina Milanesi, a consumer tech analyst at Kantar Worldpanel.
While the electronics show lacked sure-fire winners, some offers were definitely intriguing and drew crowds.
Epson unveiled a $700 pair of eyeglasses that allow the user to simultaneously view data about objects they are looking at. Sony’s prototype glasses can display captions and information about programs a viewer is watching on TV.
Another offer was a bracelet made by Netatmo embedded with a sensor that looks like a jewel and which measures exposure to sunlight, helping the wearer decide when to put on sunscreen.
Even Qualcomm, one of the largest companies now touting the impending wearable device revolution and purveyor of the “Toq” smartwatch, acknowledges the hurdles ahead.
Raj Talluri, who oversees the design of its Snapdragon smartphone processors, wants to add the same chips to watches and apparel to let them handle much more sophisticated functions. But more work needs to be done on power consumption.
“The power consumption of processors really needs to get an order of magnitude less,” Talluri said. “People’s expectation in wearables is not that they have to charge them every day. They want to wear things for weeks.”
source: interaksyon.com
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