Showing posts with label Evolution. Show all posts
Showing posts with label Evolution. Show all posts
Wednesday, October 2, 2013
Internet technology becoming cyber chic
SAN FRANCISCO — Models wearing Google Glass eyewear, Pebble smartwatches and other hot gadgets strutted a catwalk late Monday as Internet technology continued to merge with the world of fashion.
A Digital Fall fashion show here marked the close of the first Glazed Conference devoted to setting the stage for wearable computing startups to become billion-dollar businesses.
“It looks like technology for the sake of technology is dead,” said Eliane Fiolet, co-founder of popular technology news website Ubergizmo.com and organizer of the fashion show.
“People want a great piece of technology that works well and looks great.”
Companies are increasingly tuning into desires for sophisticated gadgets that also let people express personal styles, she noted.
Jawbone lets people customize colors of Jambox wireless speakers that synch wirelessly to smartphones, tablets, or laptop computers.
Nike allows people visiting its website to design their own ahtletic shoes, and matches some sports attire with wearable devices that track daily active for those chasing fitness goals.
“There will be more and more integration with fashion and technology,” Fiolet said. “We are just at the very start of it.”
She believed that Google has touched on a winning formula with Google Glass Internet-linked eyewear, which have become a fashion trend in the San Francisco and Silicon Valley areas.
“We are in the next stage of human evolution,” said Glazed Conference organizer Redg Snodgrass, co-founder of Stained Glass Labs startup accelerator devoted to revving up the wearable computing industry.
“Entrepreneurs aren’t those nerds living in a closet anymore,” Snodgrass said as the fashion show was about to commence in a club not far from Twitter’s headquarters in San Francisco. “They are out there pushing the limit. Anything that is technologically fascinating is sexy, and fashion is tied to that.”
While fitness has been a winning theme for early wearable computing devices, such as UP and Fitbit bracelets for providing feedback on whether people are hitting activity and sleep goals, Snodgrass thinks films and games will be the next areas to catch fire.
The one-day Glazed Conference was intended to bring together entrepreneurs, investors and others to explore ways to realize ideas and make money in the world of wearable computing.
“Not only did they show up, they brought the heat,” Snodgrass said of the turnout. “They brought some great stuff.”
Among the attendees was self-described ‘cybertechnician’ Tyler Freeman, who sported Drum Pants lined with sensors that let him play percussion beats by slapping various spots on his legs. The sensor strips are held in place with Velcro, meaning they can be swapped between pieces of a wardrobe, he explained.
“The goal is to get banned in public schools; then we know we are a success,” said the San Francisco-based entrepreneur.
Tapping on Drum Pants sends signals wirelessly to smartphones, which then direct thumps or synthesized sounds to come from speakers. The sensors could be used to control PowerPoint presentations or Google Glass cameras with casual touches of a leg, according to Freeman.
Fiolet already has her sites set on next year’s show, with hopes of being able to showcase creations of London-based CuteCircuit, the cyber chic fashion house that wowed the world with a “Twitter Dress” worn by a celebrity to a 4G mobile network launch event in Britain in late 2012.
LED lights designed into the gown displayed posts from the globally-popular one-to-many messaging service.
Technology and fashion need to be combined tastefully to make for a winning creation, according to Fiolet.
“It has to be good looking; be a great piece of technology, and monitor something you care about,” she contended. “If you don’t care, you will never wear it. And, if it is ugly, you will never wear it.”
source: interaksyon.com
Saturday, May 4, 2013
App lets amputees program their own bionic hands
PHILADELPHIA (AP) — Double-amputee Jason Koger used to fly to visit a clinician when he wanted to adjust the grips on his bionic hands. Now, he's got an app instead.
Koger this week demonstrated the i-limb ultra revolution, a prosthetic developed by the British firm Touch Bionics. Using a stylus and an iPhone, Koger can choose any of 24 grip patterns that best suit his needs.
It's the latest evolution in equipment for Koger, who lost his hands in an all-terrain vehicle accident in 2008.
"Five years ago, I couldn't pull my pants up by myself," said Koger, 34. "Today, I go hunting and do some of the things that I probably never imagined I could have done five years ago."
The technology indicates how rapidly the field of prosthetics is changing, benefiting patients from injured military members to victims of last month's Boston Marathon bombing. Practitioners say increased government research in the wake of the wars in Iraq and Afghanistan is driving some of the advances.
Koger received an electric shock after running into a downed power line. He went into a coma and had no idea until he woke up three days later that doctors had amputated both his limbs at mid-forearm.
Since then, he's used a variety of prostheses, which he considers like tools — different extensions for different tasks. Electric hooks have allowed him to pursue his passion for hunting. Myoelectric hands, which react to electrical impulses generated by his remaining arm muscles, offer more precise movements.
The previous version of Koger's myoelectric device required programming by a prosthetist, meaning Koger had to fly to Advanced Arm Dynamics in Dallas. The prosthetist would work with Koger to pick a few grip patterns — such as pinching, pointing or shaking hands — to program into the i-limb.
Yet sometimes Koger would get home and realize they weren't the ones he needed. Now, the latest i-limb comes with an iPhone or iPad app that allows Koger to reprogram his hand with the touch of a stylus. On Thursday, he demonstrated by gripping an orange, a baseball and a can of soda.
The i-limb allows fingers and thumbs move independently to conform around certain objects, said Ryan Spill, a prosthetist for Advanced Arm Dynamics who is working with Koger. The thumb is also motorized, not passive, as in previous prostheses.
The Boston Marathon bombings, which wounded more than 260 people, including many with serious leg injuries, have shined a light on the advances in prostheses. But experts note that technology for upper extremity bionics, which involve fine motor skills, is much different from what's needed for lower extremities, which focus on weight distribution and gait.
There have also been huge advances in computerized knees and feet, said Joe Reda, assistant director of orthotic and prosthetic services at the Kessler Institute for Rehabilitation in New Jersey.
"The changes are happening rather rapidly now, and I think it's because of our wars overseas," said Reda. "The government is trying to put more money into research and development."
The i-limb ultra revolution costs about $100,000, though some insurance might cover it. Koger received his free in exchange for testing them and providing feedback. He met Friday with other amputees interested in the new technology.
Mark Dowling, 50, lost his arm to cancer several months ago. He said he cried while watching Koger demonstrate how the hand worked.
"I'm very touched with his story," Dowling said.
source: philstar.com
Tuesday, May 15, 2012
Anthropologists discover earliest form of wall art in France
WASHINGTON DC -- Anthropologists working in southern France have determined that a 1.5-metric-ton block of engraved limestone constitutes the earliest evidence of wall art.
The finding was published on Monday in the Proceedings of the National Academy of Sciences, the official journal of the US National Academy of Sciences. It shows the piece to be approximately 37,000 years old, and offers rich evidence of the role art played in the daily lives of Early Aurignacian humans.
The research team, comprised of more than a dozen scientists from American and European universities and research institutions, has been excavating at the site of the discovery -- Abri Castanet -- for the past 15 years. Abri Castanet and its sister site Abri Blanchard have long been recognized as being among the oldest sites in Eurasia bearing artifacts of human symbolism.
Hundreds of personal ornaments have been discovered there, including pierced animal teeth, pierced shells, ivory and soapstone beads, engravings, and paintings on limestone slabs.
"Early Aurignacian humans functioned, more or less, like humans today," explained New York University anthropology professor Randall White, one of the study's coauthors. "They had relatively complex social identities communicated through personal ornamentation, and they practiced sculpture and graphic arts."
The Aurignacian culture existed until approximately 28,000 years ago.
In 2007, the team discovered an engraved block of limestone in what had been a rock shelter occupied by a group of Aurignacian reindeer hunters. Subsequent geological analysis revealed the ceiling had been about two meters above the floor on which the Aurignacians lived -- within arms' reach.
Using carbon dating, the researchers determined that both the engraved ceiling, which includes depictions of animals and geometric forms, and the other artifacts found on the living surface below were approximately 37,000 years old.
"This art appears to be slightly older than the famous paintings from the Grotte Chauvet in southeastern France," explained White, referring to the cave paintings discovered in 1994. "But unlike the Chauvet paintings and engravings, which are deep underground and away from living areas, the engravings and paintings at Castanet are directly associated with everyday life, given their proximity to tools, fireplaces, bone and antler tool production, and ornament workshops."
He added that this discovery, combined with others of approximately the same time period in southern Germany, northern Italy and southeastern France, raises new questions about the evolutionary and adaptive significance of art and other forms of graphic representation in the lives of modern human populations.
source: interaksyon.com
The finding was published on Monday in the Proceedings of the National Academy of Sciences, the official journal of the US National Academy of Sciences. It shows the piece to be approximately 37,000 years old, and offers rich evidence of the role art played in the daily lives of Early Aurignacian humans.
The research team, comprised of more than a dozen scientists from American and European universities and research institutions, has been excavating at the site of the discovery -- Abri Castanet -- for the past 15 years. Abri Castanet and its sister site Abri Blanchard have long been recognized as being among the oldest sites in Eurasia bearing artifacts of human symbolism.
Hundreds of personal ornaments have been discovered there, including pierced animal teeth, pierced shells, ivory and soapstone beads, engravings, and paintings on limestone slabs.
"Early Aurignacian humans functioned, more or less, like humans today," explained New York University anthropology professor Randall White, one of the study's coauthors. "They had relatively complex social identities communicated through personal ornamentation, and they practiced sculpture and graphic arts."
The Aurignacian culture existed until approximately 28,000 years ago.
In 2007, the team discovered an engraved block of limestone in what had been a rock shelter occupied by a group of Aurignacian reindeer hunters. Subsequent geological analysis revealed the ceiling had been about two meters above the floor on which the Aurignacians lived -- within arms' reach.
Using carbon dating, the researchers determined that both the engraved ceiling, which includes depictions of animals and geometric forms, and the other artifacts found on the living surface below were approximately 37,000 years old.
"This art appears to be slightly older than the famous paintings from the Grotte Chauvet in southeastern France," explained White, referring to the cave paintings discovered in 1994. "But unlike the Chauvet paintings and engravings, which are deep underground and away from living areas, the engravings and paintings at Castanet are directly associated with everyday life, given their proximity to tools, fireplaces, bone and antler tool production, and ornament workshops."
He added that this discovery, combined with others of approximately the same time period in southern Germany, northern Italy and southeastern France, raises new questions about the evolutionary and adaptive significance of art and other forms of graphic representation in the lives of modern human populations.
source: interaksyon.com
Labels:
Anthropologists,
Art,
Evolution,
France,
Wall Art
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